ZBT game community product VP Liu Peng: Blockchain can bring unlimited vitality to the game, the possibility of economic ecology and innovative business model

On November 8, 2019, the second World Blockchain Conference was held in Wuzhen. In the sub-forum of the theme of "change and innovation", ZBT game community product VP Liu Peng pointed out that there are many development bottlenecks in the current game industry. For the manufacturers, the game economy lacks vitality and the business model is single. For players, they can't always have game assets and so on. The emergence of blockchains can bring an infinitely dynamic game economy to the industry, as well as the possibility of an innovative business model, and completely vest ownership of game assets to players.
As a platform for distributed game asset issuance, trading and circulation based on blockchain, ZBT game asset trading community has more than 400,000 registered users since the public beta in February this year. The average monthly transaction volume is over 3 million yuan. The number of active users is up to 80,000. At the same time, it leads the industry with four advantages: global payment system, lower rate, high inventory, and safer transactions.