Blockchain + VR: Consciousness moves through the virtual world, blockchain will prove identity for you
The Future News Institute's "News, Media and Technology Trends Report 2019" presents five future trends: 1. The end of traditional smartphones; 2. The blockchain will be a revolution 3. The important driving force; 3. Artificial intelligence is not a technological trend, but the third era of computing; 4. The rise of China's technology; 5. Mixed reality is becoming mainstream technology.
The report pointed out that although the blockchain ecosystem is not mature enough, it has seen sufficient development, application and integration, and the possibility of building a complete ecology. With mixed-reality ecosystems, from immersive video to wearable technology, news and entertainment media organizations should begin to develop strategies for new devices and platforms.
In February 2017, Oculus, led by talented youngster Palmer Luckey, was acquired by Facebook for $3 billion, triggering a collective climax in the mixed reality industry. During that time, attending any Internet technology-related conference may encounter several Entrepreneurs who claim to be VR. Another star of the year is undoubtedly the blockchain. The price of bitcoin rose from 979 US dollars at the beginning of the year to 14,000 US dollars at the end of December, and the annual growth rate was 13.29 times.
It can be seen that the blockchain and the mixed reality, these two technologies have similar circumstances, they have been eagerly sought after by the capital, but also because of the landing is difficult to welcome the cold winter. But there is a view that the combination of the two may bring the next killer application.
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Fred Ehrsam, former co-founder of CoinBase, published an article in the previous article, "VR is the killer application of blockchain," explaining how VR fits into the blockchain. And this is also the concern of Microsoft accelerator CEO Tan Lin. On April 23, at the front-end lecture hall jointly organized by Microsoft Accelerator and Blockchain Workshop, Tanlin raised a question: “Blockchain and XR, who needs who?”
Here, XR is a general term for AR, VR, and MR. Simply put, if you build a bridge between the real world and the virtual world, the virtual end is VR, the end near the reality is AR, and the middle is MR. Expressed by the formula:
VR (Virtual Reality) = Virtual World AR (Augmented Reality) = Real World + Digital Information MR (Mixed Reality) = VR + AR (Mixed Reality = Real World + Virtual World + Digital Information)
Back to our topic, how can XR and blockchain be combined? What are the interesting attempts at the moment? Tan accelerator, CEO of Microsoft Accelerator, listed three cases, namely Decentraland, CEEK and Metaverse. Let's take a look.
Case 1: Decentraland
Decentraland is a blockchain virtual reality build platform based on Ethereum. With this platform, users can create, experience, and monetize content, games, and applications, all in virtual space on three-dimensional space.
If you explain in one sentence, you can use "VR sizzling" on this platform. People are willing to pay more than 500 times the price of land in the core area because they have more traffic, and content creators and digital artists can create and share special digital content here.
Case 2: CEEK
CEEK is a company that focuses on building AR/VR wearables. Artists share resources such as albums or songs through the blockchain platform of CEEK wearables, and can also build AR/VR studios.
The CEEK platform leverages blockchain-based middleware to enable users to purchase audiovisual resources and virtual experiences on the chain through smart contracts, and token holders can also reward, vote, contest, and purchase virtual goods within the platform.
The business logic of this project is actually a fan economy. It is an indisputable fact that fans have strong purchasing power. VR enriches the user experience here, and the blockchain determines the virtual assets of users.
Case 3: Metaverse
Metaverse Chinese name is Yuanjie, its technical architecture includes Smart Asset, Digital Identity (Avatar) and Value Intermediary (Oracle). The project support community develops various financial assets based on intelligent assets in its public blockchain. And life applications.
The Yuan Dynasty must construct a virtual reality through digital identity, digital assets, and oracles. It can represent the relationship between people, the relationship between people and assets, and even the relationship between people and society. Virtual is reality. The point of integration with VR is that it builds a traversable visually immersive heterogeneous virtual world.
In fact, Microsoft also pays attention to the layout of the VR field. We all know that the rise of Microsoft is accompanied by the PC era, but it has not been able to seize the smartphone track, and has been overtaken by Google rookies in recent years. At the recent World Communication Exhibition in Barcelona, Microsoft released HoloLens, which is expected to be officially sold in July and August this year. HoloLens is an MR head-mounted device that runs on a platform called Windows Holographic. If you compare HoloLens to a PC, then the Windows Holographic platform is the operating system. Microsoft may want to regain its crown with the layout in this field. .
Babbitt: In your opinion, what is the combination of XR and blockchain? What are the scenarios that are worth looking forward to?
Tanlin: With the popularity of XR devices, they generate a lot of data. The storage and calculation of these data is distributed, so it is likely to be based on a distributed network such as blockchain, rather than a centralized game operator. There.
The technological development of the blockchain is not mature enough. The blockchain games we are currently seeing, such as the encryption cat, have a very bad experience. But I think the performance problem will be improved according to Moore's Law. At present, the processing power of edge computing combined with network bandwidth has been greatly improved, such as Microsoft's HoloLens, a head-mounted augmented reality device, which is an edge computing device, and the ability to process images is very powerful.
In the future, these edge computing devices may be a mobile sandbox, and the player's behavior data is within the user's own permissions, rather than being handed over to the platform. Users can contribute their own data to get Token, or use Token to buy community products and services. I think the combination of blockchain and VR is innate. Babbitt: If we think about it, we may live in a virtual world in the distant future. What role does the blockchain play in it?
Tanlin: There will be a real world in the future, and a parallel virtual world. The norms, norms and systems of our real society have evolved step by step through war and peace. In an environment of extreme information asymmetry, only a centralized governance structure can ensure maximum efficiency. But when we build a virtual world in the future, we can actually do a lot of experimentation because it will not cause us actual harm. We can try to experiment with various scenarios by adjusting its weight between fairness and efficiency. However, I think the most undesirable thing is to completely copy the reality to the virtual world.
In addition, I think that in the future, you may be able to switch back and forth between multiple virtual environments to experience different life. For example, for a certain period of time, I can enter the Song Dynasty in the virtual world and go to a scholar-official life. It is entirely possible. The future must be more and more time to live in the virtual world, even more than in the real world, and finally like the Pirates of Dream space, it is impossible to tell which is virtual and which is reality.
The VR+ blockchain, which gives us the imagination is a possibility for future life. Musk wants to transport humans to Mars, but perhaps, we don't need to be physically on Mars. As long as consciousness enters the virtual world, humans can already cross the interstellar. The role of the blockchain is that when you switch between different virtual scenes, your identity and management is likely to be algorithm-based, and will not be managed by the Public Security Bureau as it is now.
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